Traditional and Computer Graphics Animation
Animate: to bring to life.








Images copyright Preston Blair
Animation: bringing
sequential images to life.
All animation is enabled by persistence of vision.
Traditional Cel Animation uses 2D drawings,
manually created by artists, to create a cinematic art form, which
emphasizes visual storytelling, character development, staging, etc.,
in order to convey dramatic or entertaining stories to an audience.
Over the years, techniques have been employed to
increase the efficient use of artists' time within the animation
production process. (i.e. walk-cycles, panning backgrounds to imply
foreground motion, etc.).
Cel animation can be very labor intensive.
Frames per second: the rate
at which sequential frames are displayed under a given display system
So, a 90 minute feature film requires 90 min. x 60 sec.
x 24 fps = 129600 frames, many of which may require some routine,
iterative procedures to produce.
Computer animation applies the computer's facility for
iterative execution of algorithmic processes to the creation of
sequential images for animated display.
Computer animation can be very labor intensive.
Computer Animation Production Pipeline (more or less)

This file was last modified on September 19, 2000.