Animation References
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Computer graphics explained for the end user:
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Kerlow, Isaac Victor, The Art of 3-D Computer
Animation and Imaging, Van Nostrand Rheinhold, 1996.
ISBN 0-442-01896-7
Call number: T385.K45 1996
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Lathrop, Olin, The Way Computer Graphics Works,
John Wiley & Sons, Inc., 1997.
ISBN 0-471-13040-0
Call number: T385.L382 1997
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Vince, John, Essential Computer Animation:
How to Understand the Techniques and Potential of Computer Animation,
Springer, 1999.
ISBN 1-85233-141-0
Call number: TR897.7 V56 1999
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Traditional animation techniques:
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Blair, Preston, Cartoon Animation, Walter
Foster Publishing, Inc., 1994.
ISBN 1-56010-084-2
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Thomas, Frank and Ollie Johnston, The
Illusion of Life: Disney Animation,
Hyperion, 1995.
ISBN 0-7868-6070-7
Call number: NC1766.U52D58 1995
This is a revised edition of Disney
Animation, the Illusion of Life by the same authors, which
is now out of print but available at the Arts Service Desk in 4th Floor
East Pattee.
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For the more technically inclined:
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Foley, James D., Andries van Dam, Steven K.
Feiner, John F. Hughes and Richard L. Phillips, Introduction
to Computer Graphics, Addison-Wesley Pub. Co., 1994.
ISBN 0-201-60921-5
Call number: T385.I538 1994
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Watt, Alan H. and Mark Watt, Advanced
Animation and Rendering Techniques: Theory and Practice,
Addison-Wesley Pub. Co., 1992.
ISBN 0-201-54412-1
Call number: T385.W378 1992
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WWW resources
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Animation Magazine is an on-line magazine
focusing on the animation industry.
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VXFPro is an on-line magazine focusing on the
visual effects industry.
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Highend.com has some tutorials, shaders,
scripts, etc., for Alias/Wavefront Poweranimator, Alias/Wavefront MAYA,
and Softimage, as well some performance comparison information for
several graphics systems running a suite of animation tests.
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Blue Moon Rendering Tools (BMRT) and Renderman
information
Return to seminar outline
This file was last modified on September 19, 2000.