Organizing Color
The painter's color wheel
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Primary colors - the ``pure'' component colors from
which are mixed other colors in a given color system
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Secondary colors - equal mixtures of two primary
colors
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Tertiary colors - unequal mixtures of two or more
primary colors
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A painters primaries can be somewhat aribitrarily
chosen, but redish, yellowish, and blueish color primaries plus black
and white often form the core of a painter's pallette
Metamerism
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Combinations of different frequencies striking the
cone cells of the retina cause the sensation of different colors.
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e.g. the sensation of purple requires power in
both the red and blue spectral regions
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Different spectral distributions can result in the
same (or very similar) encoded signals being sent to the brain and
hence cause the perception of the "same" color. This
phenomenon is called metamerism.
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The principal of metamerism underlies color
reproduction systems.
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Various spectral stimuli can be effected in a
controlled manner by proportional mixing of primary colors - typically
three, and typically chosen to take advantage of the "long",
"medium" and "short" wavelength sensitivities of
the cones of the retina.
CIE (Commission Internationale de L'Eclairage) XYZ
tristimulus colors
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Spectral sampling / tristimulus color
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Human visual response is relatively consistent -
"CIE standard observer" - standardized in 1931
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CIE XYZ primaries are "imaginary"
primaries, abstracted from statistical results from experiments with
human observers, able to represent any perceivable color
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CIE color gamut for representative human perception
R,G,B additive primaries
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R,G,B flashlight demo
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R,G,B color wheel
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R,G,B swatch demo
Raster graphics displays
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Phosphor triads
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Proportionally excited by voltages
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Emissive display
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Colors are "added" at source
RGB Color Space
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RGB - Red, Green, Blue
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R,G,B color cube
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R, G, B sliders
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Hardware display oriented
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Not terribly intuitive for mixing tertiary
colors
Subtractive primaries
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C,M,Y color wheel
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C,M,Y sliders
CMYK Color Space
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CMY(K) - Cyan, Magenta, Yellow, (Black)
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C,M,Y color cube
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Process printing oriented
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Also not terribly intuitive beyond secondary
colors
Printers and inks
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Cyan(C), Magenta(M), Yellow(Y), Black(K) inks
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Proportionally mixed through screen densities
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Reflective display
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A combination of incident illumination and
reflective substrate (paper) provides the "white point"
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Colors are "subtracted" by the inks at the
reflected source
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CMY are not ideal filters in that there is some
overlap of spectral absorbtion among the three primaries
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Note that Pantone Matching System (PMS) is
fundamentally different from CMYK process color. PMS colors are recipes
for mixing standard printing inks of various colors (much like
painter's colors). CMYK colors are proportional, screened percentages
of coverage by the CMYK primary inks.
Perceived Attributes of Color
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Hue - the primary wavelength(s) of a color
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Lightness - the perceived luminance of a color
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Saturation - the purity or vividness
of a color
``Perceptual'' Color Spaces
HLS - Hue, Lightness, Saturation
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Developed by Gerald Murch at Tektronix, also late
1970s
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Perhaps a ``truer'' representation than HSV (see
below)
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Compare to RGB cube rotated
HSV - Hue, Saturation, Value
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Developed by Alvy Ray Smith, around 1978, after
artist's nomenclature
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User oriented
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Compare to RGB = 1 planes from RGB cube
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Sometimes also referred to as HSB
Color difference / component
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YUV; Y,R-Y,B-Y
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Separates luma or luminance component from chroma
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Avoids ``crosstalk'' (cross-luma, cross-chroma) in
video systems
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Human eye is more sensitive to luminance change than
to chroma change
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Chroma channels may be subsampled for transmission
or storage efficiencies
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Color difference or component schemes often are used
in conjunction with digital video graphics
devices or JPEG and MPEG compression schemes
Application and/or device specific
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Named color schemes, pen indices, etc.
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Simple for user to specify color
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Suitable for business graphics, for example, where
precise color specification is unimportant
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Often difficult for user to predict or control color
Key Points
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Tristimulus color primary sytems have been derived
to take advantage of the unique spectral sensitivities of the human
visual processing system
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RGB and CMY(K) primaries are designed for use with
specific and very different techologies (monitors and process-printing)
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User-oriented color spaces (HLS, HSV, named
indices), while conceptually convenient for the user, ultimately will
be transformed to RGB or CMYK during the display or printing process
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Ultimately, your monitor displays
RGB/voltages/phosphors; raster printers use CMYK/inks; at some level(s) in your system colors are transformed
from one color space and/or device profile to another
Back to color outline